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	<title>Those who can &#187; computer games</title>
	<atom:link href="http://kevinlamping.com/teaching/tag/computer-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://kevinlamping.com/teaching</link>
	<description>A blog about becoming a teacher.</description>
	<lastBuildDate>Tue, 28 Apr 2009 02:51:39 +0000</lastBuildDate>
	
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		<title>Games and Education</title>
		<link>http://kevinlamping.com/teaching/2009/03/games-and-education/</link>
		<comments>http://kevinlamping.com/teaching/2009/03/games-and-education/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 17:41:43 +0000</pubDate>
		<dc:creator>Kevin Lamping</dc:creator>
				<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[ideas]]></category>

		<guid isPermaLink="false">http://kevinlamping.com/teaching/?p=76</guid>
		<description><![CDATA[There&#8217;s been a lot of talk in my life recently about using games to teach the future of our world. Hearing the story I just linked to on NPR is one. Having my students tell me song and dance wasn&#8217;t good enough, I need to make it a game, is another. And listening to a [...]


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			<content:encoded><![CDATA[<p>There&#8217;s been a lot of talk in my life recently about <a href="http://www.npr.org/templates/story/story.php?storyId=99244253">using games to teach the future of our world</a>. Hearing the story I just linked to on NPR is one. Having my students tell me song and dance wasn&#8217;t good enough, I need to make it a game, is another. And listening to a speaker last Saturday explain how students see teachers as a game, wondering how they can get to the next level, well, it&#8217;s decided. I need to make games a part of my curriculum.</p>
<p>Growing up in the digital age has given me <a href="http://twitter.com/klamping/status/1129606396">a certain appreciation for games</a>. I can&#8217;t recall how many times when I was in High School that I&#8217;d be in class daydreaming about going home and playing games all afternoon.</p>
<p>From the previously linked article comes this quotation:</p>
<blockquote><p>She&#8217;s come up with four elements she believes we all need to be happy: satisfying work, the experience of being good at something, time spent with people we like, and the chance to be a part of something bigger. Games, she says, do all of these things.</p>
</blockquote>
<p>I completely agree. Games are amazing because you learn through trial-and-error, so there&#8217;s no real punishment for being bad at the game. You just reload and try again. Yet as you gain experience you can really feel it. You also get to be something bigger than your body. I&#8217;ve built a countless number of rollercoaster&#8217;s playing <a href="http://en.wikipedia.org/wiki/RollerCoaster_Tycoon">RollerCoaster Tycoon</a> and learned how to run a city in <a href="http://en.wikipedia.org/wiki/Lincity#Gameplay">Sim City/a>. It&#8217;s a natural extension of my creative nature.</a></p>
<p>I&#8217;m interested in <a href="http://www.edutopia.org/serious-games-computer-simulations">how games can improve learning</a>. I&#8217;m more interested in actually developing a game that teaches the fundamentals of web design. It would be a lot of hard work, but if it gets the students to happily learn the basics, then they suddenly have the skills to feel confident in building more complicated websites.</p>


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		<title>So you want to be a hero?</title>
		<link>http://kevinlamping.com/teaching/2008/09/so-you-want-to-be-a-hero/</link>
		<comments>http://kevinlamping.com/teaching/2008/09/so-you-want-to-be-a-hero/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 01:53:31 +0000</pubDate>
		<dc:creator>Kevin Lamping</dc:creator>
				<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[challenges]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[monsters]]></category>

		<guid isPermaLink="false">http://kevinlamping.com/teaching/?p=3</guid>
		<description><![CDATA[I&#8217;m reminded of a computer game I used to constantly play during my childhood years called Quest for Glory. The basic storyline is that you, an average, everyday citizen, are going to save the world from evil forces. The only obstacles in your way include some evil sorcerers, a couple of corrupt leaders, some brigands, [...]


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			<content:encoded><![CDATA[<p>I&#8217;m reminded of a computer game I used to constantly play during my childhood years called Quest for Glory. <a href="http://en.wikipedia.org/wiki/Quest_for_Glory_I:_So_You_Want_to_Be_a_Hero">The basic storyline</a> is that you, an <a href="http://en.wikipedia.org/wiki/List_of_Quest_for_Glory_characters#The_Hero">average, everyday citizen</a>, are going to save the world from evil forces. The only obstacles in your way include some <a href="http://en.wikipedia.org/wiki/List_of_Quest_for_Glory_characters#Ad_Avis">evil</a> <a href="http://en.wikipedia.org/wiki/List_of_Quest_for_Glory_characters#Avoozl">sorcerers</a>, a couple of <a href="http://en.wikipedia.org/wiki/List_of_Quest_for_Glory_characters#Baronet_Barnard_von_Spielburg">corrupt leaders</a>, <a href="http://www.mobygames.com/game/dos/quest-for-glory-i-so-you-want-to-be-a-hero/screenshots/gameShotId,95235/">some brigands</a>, <a href="http://www.mobygames.com/game/dos/quest-for-glory-iv-shadows-of-darkness/screenshots/gameShotId,139318/">a mad scientist</a> and just a few monsters scattered about (including, but not limited to <a href="http://en.wikipedia.org/wiki/List_of_Quest_for_Glory_characters#Baba_Yaga">ogre&#8217;s</a>, <a href="http://www.mobygames.com/game/dos/quest-for-glory-i-so-you-want-to-be-a-hero/screenshots/gameShotId,95244/">goblins</a>, giant scorpions, vampyric rabbits, <a href="http://www.mobygames.com/game/dos/quest-for-glory-iii-wages-of-war/screenshots/gameShotId,651/">dinosaurs</a>, and <a href="http://www.mobygames.com/game/dos/quest-for-glory-i-so-you-want-to-be-a-hero/screenshots/gameShotId,95234/">giants</a>). In addition to that, you have little experience in the exact thing you&#8217;re trying to accomplish.</p>
<p>But the cool part is, if you stick with it, you do end up <a href="http://en.wikipedia.org/wiki/Quest_for_Glory_I:_So_You_Want_to_Be_a_Hero#Story">saving the world</a>, and you have fun doing it, despite <a href="http://www.mobygames.com/game/dos/quest-for-glory-i-so-you-want-to-be-a-hero/screenshots/gameShotId,146180/">the flying mantrays</a>.</p>
<p>I think becoming a teacher is a lot like this. You <a href="http://www.43things.com/">start off with an idea</a>; &#8220;I want to make a difference.&#8221; With that thought, you begin down the path of becoming a hero. <a href="http://www.payscale.com/research/US/All_K-12_Teachers/Salary">The monsters</a> don&#8217;t take long to show up. And for every one you slay, <a href="http://mozey.files.wordpress.com/2007/02/math2.gif">three</a> <a href="http://mozey.files.wordpress.com/2007/02/findx.gif">more</a> <a href="http://mozey.files.wordpress.com/2007/02/curve.jpg">appear</a>.</p>
<p>But so be it, <a href="http://www.youtube.com/watch?v=GjwjZe8u0-E">you want to be a hero</a>.</p>
<p>So here I am, ready to make a difference, even if I need to fight <a href="http://www.funnyexamanswers.com/img/dottedlinea.jpeg">a</a> <a href="http://www.funnyexamanswers.com/img/pro_vs_noob.jpg">few</a> <a href="http://www.funnyexamanswers.com/img/elephantintheway.jpg">monsters</a> along the way.</p>


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